Loot, Kingdom Building, Boredom: The First 25 Hours with Ni No Kuni II

When Ni No Kuni was first announced for the PS3 in 2011 it seemed like a dream come true. The love-child born from a collaboration between legendary JRPG developer Level-5 (Dark Cloud, Dragon Quest VIII, Rogue Galaxy) and Tokyo animation powerhouse Studio Ghibli, was a beautiful but troubled game. Behind the awe-inspiring work of Ghibli’s art direction lay an overly long, absurdly difficult JRPG crippled … Continue reading Loot, Kingdom Building, Boredom: The First 25 Hours with Ni No Kuni II